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USceneComponent::GetCollisionResponseToComponent

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Syntax

ECollisionResponse GetCollisionResponseToComponent
(
    USceneComponent * OtherComponent
)

Remarks

Compares the CollisionObjectType of each component against the Response of the other, to see what kind of response we should generate

References

Module

Engine

Header

Runtime/Engine/Classes/Components/SceneComponent.h

Source

Runtime/Engine/Private/Components/SceneComponent.cpp