Language:
Discover
By Skill Level
By Category

USceneComponent::GetDefaultSceneRootVariableName

Choose your OS:

Syntax

static FName GetDefaultSceneRootVariableName()

Remarks

The name to use for the default scene root variable

References

Module

Engine

Header

Runtime/Engine/Classes/Components/SceneComponent.h

Source

Runtime/Engine/Private/Components/SceneComponent.cpp