Unreal Engine 4 Documentation > Unreal Engine API Reference > Runtime > Engine > Components > USceneComponent > USceneComponent::GetDefaultSceneRootVariableName

USceneComponent::GetDefaultSceneRootVariableName

Syntax

static FName GetDefaultSceneRootVariableName()

Remarks

The name to use for the default scene root variable

References

Module

Engine

Header

Runtime/Engine/Classes/Components/SceneComponent.h

Source

Runtime/Engine/Private/Components/SceneComponent.cpp