Unreal Engine 4 Documentation > Unreal Engine API Reference > Runtime > Engine > Components > USceneComponent > USceneComponent::GetLifetimeReplicatedProps

USceneComponent::GetLifetimeReplicatedProps

Override Hierarchy

Syntax

virtual void GetLifetimeReplicatedProps
(
    TArray < FLifetimeProperty > & OutLifetimeProps
)

Remarks

Returns properties that are replicated for the lifetime of the actor channel

References

Module

Engine

Header

Runtime/Engine/Classes/Components/SceneComponent.h

Source

Runtime/Engine/Private/Components/SceneComponent.cpp