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USceneComponent::GetLifetimeReplicatedProps

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Override Hierarchy

Syntax

virtual void GetLifetimeReplicatedProps
(
    TArray < FLifetimeProperty > & OutLifetimeProps
)

Remarks

Returns properties that are replicated for the lifetime of the actor channel

Replication.

Returns properties that are replicated for the lifetime of the actor channel

References

Module

Engine

Header

Runtime/Engine/Classes/Components/SceneComponent.h

Source

Runtime/Engine/Private/Components/SceneComponent.cpp