Language:
Discover
By Skill Level
By Category

USceneComponent::IsAnySimulatingPhysics

Choose your OS:

Override Hierarchy

USceneComponent::IsAnySimulatingPhysics()

USkeletalMeshComponent::IsAnySimulatingPhysics()

Syntax

virtual bool IsAnySimulatingPhysics()

Remarks

Returns whether the specified body is currently using physics simulation

References

Module

Engine

Header

Runtime/Engine/Classes/Components/SceneComponent.h

Source

Runtime/Engine/Private/Components/SceneComponent.cpp