USceneComponent::IsAttachedTo

Syntax

bool IsAttachedTo
(
    USceneComponent * TestComp
)

Remarks

Walks up the attachment chain to see if this component is attached to the supplied component. If TestComp == this, returns false.

References

Module

Engine

Header

Runtime/Engine/Classes/Components/SceneComponent.h

Source

Runtime/Engine/Private/Components/SceneComponent.cpp