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USceneComponent::MoveComponentImpl

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Override Hierarchy

Syntax

virtual bool MoveComponentImpl
(
    const FVector & Delta,
    const FQuat & NewRotation,
    bool bSweep,
    FHitResult * Hit,
    EMoveComponentFlags MoveFlags,
    ETeleportType Teleport
)

Remarks

Override this method for custom behavior.

References

Module

Engine

Header

Runtime/Engine/Classes/Components/SceneComponent.h

Source

Runtime/Engine/Private/Components/SceneComponent.cpp