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SetHiddenInGame

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Name Description

Public function

void

 

SetHiddenInGame

(
    bool NewHidden,
    bool bPropagateToChildren
)

Changes the value of HiddenGame.

Private function

void

 

SetHiddenInGame

(
    bool bNewHiddenInGame,
    EVisibilityPropagation PropagateToC...
)

Internal function to set hidden in game for the component. Enum controls propagation rules.