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USceneComponent::SetMobility

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Syntax

virtual void SetMobility
(
    EComponentMobility::Type NewMobility
)

Remarks

Set how often this component is allowed to move during runtime. Causes a component re-register if the component is already registered

References

Module

Engine

Header

Runtime/Engine/Classes/Components/SceneComponent.h

Source

Runtime/Engine/Private/Components/SceneComponent.cpp