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SetVisibility

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Name Description

Public function

void

 

SetVisibility

(
    bool bNewVisibility,
    bool bPropagateToChildren
)

Set visibility of the component, if during game use this to turn on/off

Private function

void

 

SetVisibility

(
    bool bNewVisibility,
    EVisibilityPropagation PropagateToC...
)

Internal function to set visibility of the component. Enum controls propagation rules.