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USceneComponent::SetWorldLocationAndRotationNoPhysics

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Syntax

void SetWorldLocationAndRotationNoPhysics
(
    const FVector & NewLocation,
    const FRotator & NewRotation
)

Remarks

Special version of SetWorldLocationAndRotation that does not affect physics.

References

Module

Engine

Header

Runtime/Engine/Classes/Components/SceneComponent.h

Source

Runtime/Engine/Private/Components/SceneComponent.cpp