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USceneComponent::ShouldComponentAddToScene

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Syntax

bool ShouldComponentAddToScene()

Remarks

Looking at various values of the component, determines if this component should be added to the scene

true if the component is visible and should be added to the scene, false otherwise

Returns

true if the component is visible and should be added to the scene, false otherwise

References

Module

Engine

Header

Runtime/Engine/Classes/Components/SceneComponent.h

Source

Runtime/Engine/Private/Components/SceneComponent.cpp