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AActor::AddTickPrerequisiteActor

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Syntax

virtual void AddTickPrerequisiteActor
(
    AActor * PrerequisiteActor
)

Remarks

Make this actor tick after PrerequisiteActor. This only applies to this actor's tick function; dependencies for owned components must be set up separately if desired.

References

Module

Engine

Header

Runtime/Engine/Classes/GameFramework/Actor.h

Source

Runtime/Engine/Private/Actor.cpp