APhysicsVolume

Inheritance Hierarchy

Syntax

class APhysicsVolume : public AVolume

Remarks

PhysicsVolume: A bounding volume which affects actor physics. Each AActor is affected at any time by one PhysicsVolume.

Functions

Name Description

Public function Virtual

void

 

ActorEnteredVolume

(
    AActor * Other
)

Called when actor enters a volume.

Public function Virtual

void

 

ActorLeavingVolume

(
    AActor * Other
)

Called when actor leaves a volume, Other can be NULL.

Public function Virtual

float

 

GetGravityZ()

The Z component of the current world gravity.

Public function Virtual

bool

 

IsOverlapInVolume

(
    const USceneComponent & TestCompone...
)

Given a known overlap with the given component, validate that it meets the rules imposed by bPhysicsOnContact.

References

Module

Engine

Header

Runtime/Engine/Classes/GameFramework/PhysicsVolume.h