Unreal Engine 4 Documentation > Unreal Engine API Reference > Runtime > Foliage > FFoliageMeshInfo > FFoliageMeshInfo::HandleComponentMeshBoundsChanged

FFoliageMeshInfo::HandleComponentMeshBoundsChanged

Syntax

FOLIAGE_API void HandleComponentMeshBoundsChanged
(
    const FBoxSphereBounds & NewBounds
)

References

Module

Foliage

Header

Runtime/Foliage/Public/InstancedFoliage.h

Source

Runtime/Foliage/Private/InstancedFoliage.cpp