Unreal Engine 4 Documentation > Unreal Engine API Reference > Runtime > Foliage > UFoliageInstancedStaticMeshComponent

UFoliageInstancedStaticMeshComponent

Inheritance Hierarchy

Syntax

class UFoliageInstancedStaticMeshComponent : public UHierarchicalInstancedStaticMeshComponent

Variables

Name Description

Public variable

uint64

 

FoliageHiddenEditorViews

Public variable

FInstancePointD ...

 

OnInstanceTakePointDamage

Public variable

FInstanceRadial ...

 

OnInstanceTakeRadialDamage

Overridden from UPrimitiveComponent

Name Description

Public function Virtual

uint64

 

GetHiddenEditorViews()

USceneComponent Interface.

Public function Virtual

void

 

ReceiveComponentDamage

(
    float DamageAmount,
    FDamageEvent const& DamageEvent,
    AController* EventInstigator,
    AActor * DamageCauser
)

WITH_EDITOR.

References

Module

Foliage

Header

Runtime/Foliage/Public/FoliageInstancedStaticMeshComponent.h