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ULandscapeGizmoRenderComponent::GetUsedMaterials

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Override Hierarchy

UPrimitiveComponent::GetUsedMaterials()

ULandscapeGizmoRenderComponent::GetUsedMaterials()

Syntax

virtual void GetUsedMaterials
(
    TArray < UMaterialInterface * > & OutMaterials,
    bool bGetDebugMaterials
)

Remarks

Retrieves the materials used in this component

Parameters

Parameter

Description

OutMaterials

The list of used materials.

References

Module

Landscape

Header

Runtime/Landscape/Classes/LandscapeGizmoRenderComponent.h

Source

Runtime/Landscape/Private/LandscapeGizmoActor.cpp