MoviePlayer

Classes

Name

Description

Public struct

FLoadingScreenAttributes

Struct of all the attributes a loading screen will have.

Public class

FMovieViewport

This viewport is a simple interface for the loading to use to display the video textures.

Public class

IGameMoviePlayer

An interface to the movie player we will use for loading screens and gameplay movies

Public class

IMovieStreamer

Interface for creating a movie streaming player. Should be one instance per platform.

Public class

UMoviePlayerSettings

Implements the settings for the Windows target platform.

Enums

Name

Description

Public enum

EMoviePlaybackType

In order for a platform to support early movie playback, the platform must support the rendering thread starting very early and support rendering as soon as it is started and the module containing the movie streamer for the platform must already be loaded

Functions

Name Description

Public function

MOVIEPLAYER_...

 

CreateMoviePlayer()

Creates the movie player

Public function

MOVIEPLAYER_...

 

DestroyMoviePlayer()

Destroys the movie player

Public function

MOVIEPLAYER_...

 

GetMoviePlayer()

Gets the movie player singleton for the engine.

Public function

MOVIEPLAYER_...

 

GetMoviePlayerRef()

Public function

bool MOVIEPL...

 

IsMoviePlayerEnabled()

Returns true if the movie player is enabled.

Variables

Name Description

Public variable

UMoviePlayerSet ...

 

OnMovieClipFinished