1. Essential Setup

This Quick Start makes some assumptions about what is available in the project, as such, if you aren't comfortable making substitutions or problem solving on the fly, then you should setup the project as follows.

Steps

  1. Open Unreal Editor

  2. Generate a new project based on the Blueprint Top Down template

    Starter Content is optional for this quick start guide.

If you need further explanation of starting a new project, see the Project Browser User Guide.