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Texture Import Guide

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This document covers the process of importing textures into Unreal Engine 4.

For more information on the Content Browser, see the Content Browser Reference .

Importing Images - Textures

To import your image texture, go to the Content Browser and click Import. Find your file and click Open.

ContentBrowserImport.png

Alternatively, you can click and drag images directly into the Content Browser.

The following Texture formats are supported:

  • .bmp

  • .float

  • .pcx

  • .png

  • .psd

  • .tga

  • .jpg

  • .exr

  • .dds - Cubemap Texture (32bits/Channel, 8.8.8.8 ARGB 32 bpp, unsigned) See Cubemap Tools for more information.

  • .hdr - Cubemap Texture (LongLat unwrap)

Texture Properties

For an explanation of the meaning of the various texture properties, see the Texture Properties page.

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