Language:
Page Info
Tags:
Skill Level:
Engine Version:

VR Editor Controls

There are various controls for navigating the scene, selecting and manipulating Actors, and working with editor panels and windows.

The Controller

controller.png

  1. Modifier

  2. Track pad

  3. Trigger

  4. Side Buttons

Laser Pointer

Each Controller emits a beam called the laser pointer which is used to determine which Actor you will interact with. The color of the beam indicates the interaction mode the controller is in.

Color Appearance Meaning
Orange standardmode.png The controller is in the standard interaction mode. This is the default state for the controller.
Green selectionmode.png The controller is in selection mode, meaning it currently has an Actor selected.
Yellow movementmode.png The controller is in movement mode, meaning it is being used to navigate the world.
Control Description
Press Side Buttons + Move Controller Press the Side Buttons and move the controller to the world like you are grabbing the world with your hand and pushing or pulling it.
Press Side Buttons + Aim Controller + Squeeze Trigger Press the Side Buttons, aim the controller, and squeeze the Trigger to teleport from your current location to the location the controller is aiming at.
Press Side Buttons + Move Controllers Around Each Other Press the Side Buttons on both controllers and move them around each other to rotate the world around you, as if you are grabbing the world with your hands and then rotating it.
Press Side Buttons + Move Controllers Towards or Away From Each Other Press the Side Buttons on both controllers and move them toward or away from each other to scales the world up or down.

Selection Controls

Control Description
Aim Controller at Actor + Squeeze Trigger Aim the controller at an Actor in the world and squeeze the Trigger to select the Actor.

Aim one controller at an Actor in the world and squeeze the Trigger halfway to select the Actor and enter multi-select mode. While holding the Trigger halfway, aim the other controller at other Actors and squeeze its Trigger to add or remove them from the selection.

Transform Controls

Control Description
Aim Controller at Actor + Squeeze Trigger + Move Controller Aim the controller at an Actor in the world and squeeze the Trigger to select the Actor. Move the controller to move the Actor to the location it is aiming at.
Aim Controllers at Actor + Squeeze Triggers + Move Controller Around Each Other Aim both controllers at an Actor in the world and squeeze both Triggers to select the Actor. Move the controllers around each other to rotate the Actor as if you are grabbing it with your hands and rotating it.
Aim Controllers at Actor + Squeeze Triggers + Move Controllers Towards or Away From Each Other Aim both controllers at an Actor in the world and squeeze both Triggers to select the Actor. Move the controllers towards or away from each other to scale the Actor up or down as if you are grabbing it with your hands and stretching it.
Aim Controller at Actor + Squeeze Trigger + Track Pad Towards or Away Aim the controller at an Actor in the world and squeeze the Trigger to select the Actor. Move your thumb down or up on the Track Pad to move the selected Actor towards or away from you.
Control Description
Modifier Button Lightly press the Track Pad with your thumb to open the Radial Menu. Move your thumb around the Track Pad to highlight the options. Press the Track Pad fully to select the highlighted option.
Aim One Controller at the Other Controller Aim one controller at the other controller to access the Quick Select Menu.

Window Controls

Control Description
Tap Track Pad Tap the Track Pad to show or hide any open windows.
Aim Controller at Window Grip + Squeeze Trigger + Track Pad Towards or Away Aim the controller at the Grip of a window and squeeze the Trigger to grab the window. Move your thumb up or down on the Track Pad to scale the window up or down.

Mesh Painting Controls

Control Description
Aim Controller at Actor + Squeeze Trigger + Move Controller Aim the controller at a Static Mesh in the world and squeeze the Trigger to begin painting. Move the controller to move the brush along the Mesh.
Modifier + Aim Controller at Actor + Squeeze Trigger + Move Controller To erase instead of paint, hold the modifier button. Aim the controller at a Static Mesh in the world and squeeze the Trigger to begin erasing. Move the controller to move the eraser along the Mesh.

Foliage Painting Controls

For both painting and erasing foliage, pressure sensitivity on the Trigger is supported.

Control Description
Aim Controller at Actor + Squeeze Trigger + Move Controller Select a foliage type in the Modes panel. Aim the controller at a location in the world and squeeze the Trigger to begin painting foliage. Move the controller to move the brush around the world.
Modifier + Aim Controller at Actor + Squeeze Trigger + Move Controller To erase foliage, hold the modifier button. Aim the controller at a location in the world and squeeze the Trigger to begin erasing. Move the controller to move the eraser around the world.

Landscape Painting Controls

For both raising and lowering the landscape, pressure sensitivity on the Trigger is supported.

Control Description
Aim Controller at Actor + Squeeze Trigger + Move Controller Select a landscape brush in the Sculpt panel. Aim the controller at a location in the world and squeeze the Trigger to begin raising the landscape. Move the controller to move the brush around the world.
Modifier + Aim Controller at Actor + Squeeze Trigger + Move Controller To lower the landscape, hold the modifier button and make sure you have a brush selected in the Sculpt pannel. Aim the controller at a location in the world and press the modifier button in a while squeezing the Trigger to begin lowering the landscape. Move the controller to lower different areas around the world.
Tags