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Editor Windows in VR Mode

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Prerequisite Topics

This page assumes you have prior knowledge of the following topics. Please read them before proceeding.

The VR Editor enables you to summon and dock a number of different panels and windows.

Panels and Windows

window_content.png

window_details.png

window_modes.png

window_outliner.png

Content Browser

Details Panel

Modes Panel

Outliner Panel

window_Landscape.png

window_asset.png

colorPicker.png

worldSettings.png

Landscape

Asset Panel

Color Picker

World Settings

window_Foliage.png

window_Sequancer.png

Foliage

Sequencer

Opening a Window in VR Mode

To open a window:

  1. On the Interactor Hand, press the Modifier button to bring up the Radial Menu. You can also do this by pushing in a direction on the touch pad.

    Menu_Button.png

  2. Then use the track-pad to select the window you want to open and open the window by pressing down on the track-pad.

    quickmenu_2.png

Interacting with Windows in VR Mode

There are a number of different ways you can interact with panels and windows in VR Mode. Each window has a black bar along the bottom edge called the grip that can be used to "grab" the window and manipulate it.

window_grip.png

To move a window:

  1. Aim the controller at the grip and squeeze the Trigger to grab it.

    window_move_grip.png

  2. While squeezing the trigger, move the controller to reposition the window to a new location.

    window_move.png

To scale a window:

  1. Aim the controller at the grip and squeeze the Trigger to grab it.

    window_move_grip.png

  2. Move your thumb on the Track Pad away from you to make the window larger.

    window_scale_up.png

  3. Move your thumb on the Track Pad toward you to make the window smaller.

    window_scale_down.png

To close a window:

  1. Aim the controller at the Close button that is on the bottom righthand side of the window.

    window_close.png

  2. Squeeze the Trigger to close the window.

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