Language:
Page Info
Skill Level:
Engine Version:

Assign a Physical Material to a Material

Choose your OS:
  1. Open or create a new Material.

    PhysMat_Material_01.png

  2. Select the main material node.

    PhysMatNone.jpg

  3. Change the Physical Material.

    PhysMatGlass2.jpg

  4. Click Save icon_SaveAsset_40x.png