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5 - On Your Own!

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Now that you have created a sample Shadow Physics Asset for Capsule Shadowing, you can try some of the following on your own:

  • Try using different lighting angles, or time-of-day scenarios, for mid-day, dusk, or evening.

  • Adjust the Light Source Angle of your Directional Light to soften your Capsule Shadow in areas that are directly lit so that your character blends in with surrounding shadows.

  • Add some closed off areas with doorways and windows (or something similar) to a cave opening, to get contrasting light that gives directionality for the light source when Capsule Indirect Shadow is enabled.

  • Use the setting for Capsule Indirect Shadow Min Visibility in your Character's Details panel to blend the soft shadow's intensity with your environment.

  • Add some additional capsule bodies for the arms of your character for shadowing when it's near wall surfaces, like with a cover system, or if your character goes prone.

For more information on topics covered in this Quick Start guide, see the Unreal Enditor Manual .

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