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Basic Controls

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Unreal Editor has many simple control types you are familiar with for editing numeric values, text, etc.

Control

Description

Text Box

Used for text properties, such as FString and FName.

Example:
Text Box control

Numeric Box

Can be used for editing any numeric property, such as Integers and Floats.

Example:
Numeric Box control

Numeric Spinner

Can be used for editing any numeric property, such as Integers and Floats.

Example:
Spinner control

Checkbox

Used for editing simple toggle properties such as Bools.

Example:
Checkbox control

Dropdown

Used for editing Enums and other properties that provide a list of available values.

Example:
Dropdown control