Basic Controls

Unreal Editor has many simple control types you are familiar with for editing numeric values, text, etc.

Control Description
Text Box Used for text properties, such as FString and FName.

Example:
Text Box control

Numeric Box Can be used for editing any numeric property, such as Integers and Floats.

Example:
Numeric Box control

Numeric Spinner Can be used for editing any numeric property, such as Integers and Floats.

Example:
Spinner control

Checkbox Used for editing simple toggle properties such as Bools.

Example:
Checkbox control

Dropdown Used for editing Enums and other properties that provide a list of available values.

Example:
Dropdown control