Viewport Options

On this page:

Overview

The Viewport Options menu is accessed by clicking the button_ViewportOptions.png button located in the upper-left corner of the viewport and provides basic rendering settings for the viewport.

ViewportOptionsMenu.png

Options Reference

Option Description

Viewport Options

Realtime Toggles realtime rendering of the viewport.
Show Stats Toggles the ability to display statistics in the viewport. Enabling this also enables Realtime.
Show FPS Toggles the display of frames per second (FPX) information in the viewport. Enabling this also enables Realtime.
Field of View Allows you to change the FOV of the viewport camera. This effectively zooms the lens of the camera in and out.
Far View Plane Allows you to choose the distance to use as your far view plane. Setting this to zero acts as an infinite far view plane.
Toggles Cinematic Preview Toggles the ability to preview Matinee cinematics in the viewport.
Game View Toggles Game View which displays the scene as it appears in-game, i.e. Actor icons are not rendered, etc.
Immersive Mode Toggles Immersive mode for the viewport. When in Immersive mode, the viewport occupies the entire area of the Unreal Editor window.
Bookmarks Provides the ability to set camera locations and rotations as bookmarks, and provides access to jump to existing bookmarks. To create a bookmark, press Ctrl + any of the numbers 1-0 along the top of your keyboard. To recall a bookmark, simply press the number you chose for that bookmark.
Create Camera Here Creates a Camera Actor at the current location and rotation of the viewport.
High Resolution Screenshot... Opens the High Resolution Screenshot window.HighResScreenshotDialog.png
Layouts Allows you to choose between a variety of different layouts for your viewport.
Advanced Settings... Opens the Editor Preferences window to the Viewports section to access more advanced Viewport settings.