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Viewport Toolbar

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The Viewport Toolbar contains the transform tools that you will use throughout the level design process, as well as snapping controls for those tools. You will also find access to camera speed, as well as the ability to split the viewport into a 4-view.

ViewportToolbar.png

Button

Name

ViewportToolbar_TransformTools.png

Transform Tools

ViewportToolbar_Coordinate.png

Coordinate System

ViewportToolbar_GridSnap.png

Grid Snapping

ViewportToolbar_AngleSnapping.png

Rotation Snapping

ViewportToolbar_ScaleSnapping.png

Scale Snapping

ViewportToolbar_CameraSpeed.png

Camera Speed

ViewportToolbar_Split.png

Maximize Viewport

Transform Tools and Snapping Settings

ViewportToolbar_TransformTools.png ViewportToolbar_Coordinate.png ViewportToolbar_GridSnap.png ViewportToolbar_AngleSnapping.png ViewportToolbar_ScaleSnapping.png

The Transform Tools serve as your primary means of manipulating objects within the viewport. There are 3 tools available:

  • Move Tool

  • Rotate Tool

  • Scale Tool

Each one of these tools also has settings to handle snapping. For more information on using the Transform Tools and the various snapping methods available, please see the Actor Placement page.

Camera Speed

ViewportToolbar_CameraSpeed.png

The Camera Speed slider controls how fast the camera moves through your scenes in the Perspective viewport.

SettingCameraSpeed.png

While using the WASD controls, you can scroll the mouse wheel to speed up or slow down camera movement!

Maximize Viewport

ViewportToolbar_Split.png

The Maximize button, located in the upper-right corner of the viewport, is used to toggle between a single viewport and a split 4-view style.

ViewportSingle.png

Viewport4View.png

Single View

4-View

When in a 4-view you can use the splitters between each view to resize each quadrant!