Viewport Toolbar

The Viewport Toolbar contains the transform tools that you will use throughout the level design process, as well as snapping controls for those tools. You will also find access to camera speed, as well as the ability to split the viewport into a 4-view.

ViewportToolbar.png

Button Name
ViewportToolbar_TransformTools.png Transform Tools
ViewportToolbar_Coordinate.png Coordinate System
ViewportToolbar_GridSnap.png Grid Snapping
ViewportToolbar_AngleSnapping.png Rotation Snapping
ViewportToolbar_ScaleSnapping.png Scale Snapping
ViewportToolbar_CameraSpeed.png Camera Speed
ViewportToolbar_Split.png Maximize Viewport

Transform Tools and Snapping Settings

ViewportToolbar_TransformTools.png ViewportToolbar_Coordinate.png ViewportToolbar_GridSnap.png ViewportToolbar_AngleSnapping.png ViewportToolbar_ScaleSnapping.png

The Transform Tools serve as your primary means of manipulating objects within the viewport. There are 3 tools available:

  • Move Tool

  • Rotate Tool

  • Scale Tool

Each one of these tools also has settings to handle snapping. For more information on using the Transform Tools and the various snapping methods available, please see the Actor Placement page.

Camera Speed

ViewportToolbar_CameraSpeed.png

The Camera Speed slider controls how fast the camera moves through your scenes in the Perspective viewport.

SettingCameraSpeed.png

While using the WASD controls, you can scroll the mouse wheel to speed up or slow down camera movement!

Maximize Viewport

ViewportToolbar_Split.png

The Maximize button, located in the upper-right corner of the viewport, is used to toggle between a single viewport and a split 4-view style.

ViewportSingle.png Viewport4View.png
Single View 4-View

When in a 4-view you can use the splitters between each view to resize each quadrant!