Base Gun Reference

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Events

Event Notify Start Firing

Event Notify Start Firing

The Notify Start Firing event is called each time the player presses the 'fire' button. Any nodes connected to the exec output pin will be executed at this time. Use this event to extend or override the firing functionality of the weapon, such as changing the firing location or spawning firing effects.

Outputs

exec

Nodes connected to this are exected when the event is called.

Event Notify Stop Firing

Event Notify Stop Firing

The Notify Stop Firing event is called each time the player releases the 'fire' button. Any nodes connected to the exec output pin will be executed at this time. Use this event to extend or override the 'stop firing' functionality of the weapon, such as cleaning up firing effects spawned when firing.

Outputs

exec

Nodes connected to this are exected when the event is called.