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Samsung Gear VR Global Menu HUD Creation

Before we can start to build the Global Menu HUD we first need to create a new HUD Actor so that the Blueprint code that we create has a location to be stored. In the following section of this Quick Start we will go over how to create a new HUD to your Gear VR project.

  1. First need to create a new HUD by Right - Clicking in the Content Browser and then selecting the Blueprint Class option from the Create Basic Asset section.

    T_Create_New_BP.png

  2. From the Pick Parent Class menu, input HUD into the Search and the select the HUD class.

    T_Find&Select_HUD.png

  3. Once created, give the HUD a name. For this example we will use GearVR_GlobalMenu as the name for this Blueprint HUD.

    T_Named_HUD.png