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1. Gear VR Project Creation

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With the release of Unreal Engine 4.8 and later, setting up a project that works with the Samsung Gear VR Headset is no different than setup than a normal UE4 project. In the following section we will go over everything you need to know in order to create a new project that will work with the Gear VR headset.

If you are using UE4 version 4.7 you will need to create your project as a C++ project and not a Blueprint project. In UE4 version 4.8 and later you do not have to do this and can use either C++ or Blueprints for your projects.


  1. First make sure that you have UE4 version 4.7.4 or later downloaded and installed on your development PC. You can get UE4 version 4.7.4 or later from the Unreal Engine Launcher or from Github .

    If you are using the Github version of UE4 to run the Setup.Bat file before going any further to ensure that you have the proper files downloaded to your development PC.


  2. Once you have a version of UE4 4.7.4 or later installed on your development PC create a new C++ Project from the New Project Tab. GVR_New_Project_00.png

    If you are using Unreal Engine 4.8 or later you can use either a C++ based project or a Blueprint based project.

  3. Next select the First Person Template as the template to be used and make sure to change the following options.

    • Mobile / Tablet

    • Scalable 3D / 2D

    • Also make sure to not include the Starter Content to help reduce project size. GVR_New_Project_01.png

  4. Finally give the project a location to be saved to and a name. The name for this example the project name will be GearVR_QS. Once everything has been completed press the green Create Project button to create the project. GVR_New_Project_02.png

End Result

When completed you should now have a new First Person project created with all of the correct settings for the project to be used with a Gear VR HMD.