Oculus Prerequisites

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On the following page, you will find information on how to make sure your UE4 project will work with the Oculus Rift HMD.

Enabling Unknown Sources

While you're developing your Unreal Engine 4 (UE4) Virtual Reality (VR) project, it's best to enable allow Unknown Sources so you can run your application without having to have it be registered or reviewed by Oculus. To enable the Unknown Sources option, you will need to do the following:

  1. Open the Oculus Store then click on the Gear icon that is in the upper right-hand corner to expose the Settings menu option, then click on the word Settings.

    Rift_UKS_01.png

  2. From the left-hand side, select the General section. Then in the Unknown Sources section, click on the box that has a X inside of it.

    Rift_UKS_02.png

  3. After the box has been clicked on, a message will be displayed. Click on the Allow button to continue.

    Rift_UKS_03.png

  4. When completed, you should now see a checkmark in the button instead of a X.

    Rift_UKS_04.png

    To revert this change back to the default settings, click on the button again and the checkmark will change from a checkmark back into an X.

SteamVR Troubleshooting

If you are having issues getting your Oculus Rift to run, the Oculus Support Center pages can help you fix most issues that you will run into.

Oculus Support Center