1.3 - Foliage

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The Foliage Instanced Mesh system allows you to quickly paint or erase sets of Static Meshes on Landscape Actors, other Static Mesh Actors, and BSP geometry. These meshes are automatically grouped together into batches that are rendered using hardware instancing, meaning that many instances can be rendered with only a single draw call.

Properties like scale, random yaw, offset, random pitch range, whether or not to align to the surface, etc... all exist inside the tools for laying down foliage across most surfaces.