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04 - Creating a Sprite Emitter

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Series: Introduction to Cascade
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Here we create the most basic of particle emitters - the Sprite Emitter. This example shows velocity-scaled sprites as well as using Light modules.
(00:04) - Intro and Creating a Material
(02:54) - Creating the Particle System
(08:57) - Making the Particles Fall and Change Color
(13:26) - Making the Particle Stretch and Collide
(17:04) - Recap and Making the Particle System Emit Light

A link to the wiki for further notes is available here -
https://wiki.unrealengine.com/Introduction_to_Particles_in_UE4-4-Creating_a_Sprite_Emitter

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