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04 - Checkpoint Variables & Functions

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Series: Blueprint Time Attack Racer
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Here we start to work on the system that will keep track of all the checkpoints in the level. We start by updating our Checkpoint Tracker Blueprint with all the Variables and Functions that we will need to keep track up during the race.

()0:05) - Intro
(00:46) - Visibility & Collision Settings
(01:44) - Applying Custom User Settings
(03:47) - Variables Setup
(08:13) - Default Values & Adding Sound
(10:34) - Variables Setup continued
(12:10) - Checkpoint Array
(14:46) - Functions Setup