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11 - Find a Match Graph

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Series: Blueprint Multiplayer
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We continue working on our Find a Match screen by scripting how to populate and find available games to join. By the end of this video we have our basic multiplayer functionality in place and test out a server hosting a game while a client connects to that game. We also show running a standalone version of the game with Steam up and working.
(00:10) - Intro and Recap
(00:56) - Initialization
(07:04) - Finding Sessions
(15:31) - Found Sessions and Search Failure
(26:36) - Checking Defaults and Setting Up Bindings
(29:00) - Implementing the Online Subsystem
(32:24) - Testing