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15 - Adding Particles to the Pickup

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Series: C++ 3rd Person Battery Collector Power Up Game
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Use a Blueprint Native Event to spawn electricity particle effects when you collect batteries.

Check out the source here, with the project available for download:
(00:05) - Recap & Intro
(00:55) - Blueprint Behavior Setup
(02:51) - Inside the Particle System
(06:24) - Using Delay Nodes