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20 - Handling New Play States

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Series: C++ 3rd Person Battery Collector Power Up Game
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Wrap up the C++ portion of the project with a state handler that will turn the spawn volumes on and off, and ragdoll the Character if you run out of power.

Check out the source here, with the project available for download:
(00:06) - Intro & Recap
(00:57) - Updating Code from Last Video
(08:28) - Testing
(11:06) - Blocking Input & Ragdoll Setup
(16:13) - Testing