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16 - Enabling UMG

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Series: C++ 3rd Person Battery Collector Power Up Game
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Our HUD is going to be built with Unreal Motion Graphics (UMG), so we need to set up our project to include this module.

Check out the source here, with the project available for download:

User Interface with UMG:
(00:05) - Intro
(00:15) - Setting up the Power to Win Variable
(05:21) - Changing Build File Dependencies
(07:19) - Creating Variables and Writing Widget Code