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Live Training - Blueprint Game Framework Basics

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Series: Live Training
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Announce Post https://forums.unrealengine.com/showthread.php?90434-Training-Stream-UE4-Game-Framework-Basics-in-Blueprint-Nov-10th-2015

You've prototyped your game play, now what? Alan Noon walks you through building a simple project shell highlighting the usage of UE4's Game Framework. Topics covered: UMG, Game State, Player State, Game Instance, and so on.