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01 - Game Code

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Series: Live Training
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Announce Post: https://forums.unrealengine.com/showthread.php?121777
Richard and Ian lay the groundwork for plugin-based game code! Game systems written as plugins can be ported easily from one project to another and are a good way to build game-agnostic systems. The plugin they build is usable as a state machine, a valuable concept for many different types of games.

Assets Available here: https://forums.unrealengine.com/showthread.php?122369