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08 - Building the Enemy Character

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Series: Blueprint Twin Stick Shooter
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Since we've now created the Hero Character, we need to give him an adversary. In this video we create the Enemy Character and get it added to our game level.

Reminder: this project uses the assets found here:

(00:05) - Creating the Enemy Character Class
(01:13) - Changing the Enemy Color
(05:59) - AIController Setup
(10:47) - Creating the Nav Mesh