Here are 106 Animations for blacksmiths. Excellent for both NPCs and game mechanics.
To create this pack, I watched a lot of videos on YouTube and read a couple of specialized articles.
The purpose of this animation pack is to bring more life to your game world.
The animations in this pack are suitable for bringing to life most "medieval" forges. Can be used for NPCs and as game mechanics. The pack also has a reliable production chain.
It will also look really good when used in conjunction with game mechanics. In addition to animations in the style of “a blacksmith hits a hammer” or “a blacksmith sharpens a sword,” here you will find animations such as: adding impurities to a workpiece, heating the metal, beating off slag, cooling the workpiece, delivering ore and coal, etc. In addition to the blacksmithing animation there are animations for resting and checking the work done.
This is essentially a constructor that you can customize.
For those who don't need such realism, there are several simplified options that have been labeled "QSF" - quick start or finish.
Video where you can see all the animations from the pack
and
Project Contents:
+ QSF - 9
+ just in case:
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Number of Animations in Total: 106
Animation types (Root Motion/In-place):In-Place
Number of Characters: 2
Supported Development Platforms:
Windows: Yes
Mac: Yes