Add a vertical dimension: Locate users in three dimensions for real-time interaction and experiences in buildings underground locations, and dense urban areas.
The NextNav Pinnacle Unreal Engine SDK offers you a simple and easy way to integrate vertical location into your game, project or application. Leveraging the barometric sensors already available in phones, tablets, and many other devices, Pinnacle delivers “floor-level” altitude measurements which exceed the FCC requirement for 3m accuracy.
This package requires a NextNav Partner Account so that you can request a key to activate and use the SDK.
Unlock access to the urban vertical landscape, including the buildings and underground spaces that today’s flat, 2D maps can’t manage.
Vertical location allows mobile apps to reflect the 3D world we live in, providing game and app developers with a whole new dimension of creativity to play with.
Vertical location creates new possibilities for customer attribution, advertising, and in-app promotions by linking a user’s vertical location with game or app activity.
Trace assets and people as they move through buildings and urban areas, improving industrial safety and operational efficiency.
Show your customers something new and exciting. Differentiate your game or app with a 3D experience that keeps them coming back for more.
Integration Documentation for the NextNav Pinnacle Unreal Engine SDK can be downloaded by creating an account at: https://partner.nextnav.com
Features:
Add altitude awareness to latitude and longitude data for more precise location of people and assets
Precisely surveyed, high density network that delivers “floor level”, real time altitude data nationwide
Pinnacle data comes from by a proprietary network built for public safety, operated and maintained by NextNav for high availability
Consistent vertical location capabilities available throughout large urban markets; no need for building-specific infrastructure
Available through a simple software upgrade to devices with barometric pressure sensors
Number of Blueprints: 7
Number of C++ Classes: 4
Network Replicated: No
Supported Development Platforms: Android, iOS, Windows 64-bit, Mac
Supported Target Build Platforms: Android, iOS
Supported Engine Versions: 4.26
Code Modules: NextNavPlugIn [Run Time]
Documentation: https://partner.nextnav.com