This is a rigged girl character that can be used for motion capture and animation.
This is a preview video website, https://www.youtube.com/watch?v=YJDGJ1TEYDU
This is a female character created based on metahuman bones, so you can use any metahuman body animation or use control rig to create your own animation. Her hair use the groom system. You can also enable physical simulation for the groom.
You need enable following plugins:
- Groom
- Chaos Cloth Asset
Features:
Rigged: Yes
Rigged to Epic skeleton: No
IK bones are included: Yes
Animated: Yes
Number of characters: 1
Vertex counts of characters: 64, 875
Number of Materials and Material Instances: 9, 12
Number of Textures: 37
Texture Resolutions: 8192 * 9192
Supported Development Platforms:
Windows: Yes
Documentation: document.jpg