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Accumulation-Based Motion Blur

The Enby Witch - Code Plugins - Jan 26, 2022

A tried-and-tested post process effect, popular in the 2000s games, now available in Unreal!

  • Supported Platforms
  • Supported Engine Versions
    4.26 - 4.27, 5.0
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

Get a sickbutts old-style motion blur like you remember from your favourite tactical espionage action games!

Infiltrator Demo with the effect (Video)

Comparison video

(Infiltrator Demo is not included)

Technical Details


  •  Easy to use Blueprint and C++ API
  •  Sequencer support
  • Framerate-dependent Scaling (off by default)

Code Modules:

  •  AccumulationMotionBlur
  •  AccumulationMotionBlurEditor

Number of Blueprints: 0

Number of C++ Classes: 14

Network Replicated: No (should be used client-side only)

Supported Development Platforms: Windows, Mac, Linux

Supported Target Build Platforms: Windows, Mac, Linux, Android, iOS

Documentation: https://docs.amb.enbywit.ch/

Important/Additional Notes: Android and iOS should work, however the plugin depends on things that the Mobile Renderer doesn't reference. It should work if you use the Desktop Renderer on mobile.