Ambient Cubemap Kit

FED - Textures - Mar 4, 2022
Not Yet Rated

HDR light textures cubemap for add reflections studio & environment ambient lighting.

  • Supported Platforms
  • Supported Engine Versions
    4.24 - 4.27, 5.0 - 5.3
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

CATALOG DETAILS | VIDEO REVIEW | VIDEO TEST CUBEMAP


Other additional content: Cinematic LUTs Kit | Cinematic LUTs Kit 2 | Dark LUTs Kit | Lens Dirt Mask Effects


Used for adding reflections on objects with reflective surface.

Cube maps are used as additional or replacement for the main reflection from the scene. Depending on the application in actors.

The package contains point light sources that imitate lamps of complex shape and light walls for uniform filling of the scene.

Some cubemaps can be used to uniformly illuminate environments and rooms, eliminating light artifacts on walls in the form of color differences from reflections from the scene.

There are many similar light sources in the pack, but at the same time they can affect the reflections and illumination of the environment and objects on the stage in different ways.


Textures can be applied to the following cubemap-enabled actors:

  • SkyLight (fill light, affects the whole scene)
  • SphereReflectionCapture, BoxReflectionCapture (replaces reflections in the actor radius)
  • PostProcessVolume or Camera actor supporting cubemaps (add layer reflections in the volume zone or camera view)
  • ExponentialHeightFog (InscatteringFog, sets specified fog color or gradient)
  • Static Mesh viewer (in preview scene settings)
  • etc

Technical Details

Features:

  • Create sharp & soft reflections
  • Create presentations for your products with studio lighting
  • Some of the textures can be used for uniform illumination for environments & interiors
  • Adds light reflections with complex shapes on models made of reflective materials
  • Included map presets with lighting


Texture Resolutions:

  • 64x64
  • 256x16
  • 512x512
  • 1024x512
  • 1024x768
  • 1024x1024
  • 2048x1024
  • 4096x1024
  • 4096x4096


Number of Textures: 

  • Total count: 868
  • Cubemap: 861
  • LUT: 6
  • Lens Dirt Mask: 1


Supported Development Platforms:

  • Windows: (Yes)
  • Mac: (Yes)
  • Mobile: (Yes)


Important/Additional Notes:

  • Size: 1022 МБ
  • Car not included
  • On car apply materials from "Automotive Materials" (Epic Games, Epic Content)
  • Gun not included, used models from "Chamfer Zone Weapons"
  • Not tested on UE5, because this engine version uses realtime reflections.