Android Play Billing plugin for Unreal Engine provides billing methods for buying consumable, non-consumable products and subscriptions.
Android Play Billing plugin for Unreal Engine which provides Google Play Billing methods for buying consumable, non-consumable products and subscriptions in your game. Currently plugin support only Android platform.
The purpose of this plugin is to provide methods of a new Google Play Billing Library v3, which is completely independent of the Unreal Google Play Online Subsystem.
Number of C++ Classes: 3
Supported Development Platforms: Windows, Linux, MacOS
Supported Target Build Platforms: Android
Documentation: Github Wiki Page