July Free Content now available!

Animation Curves Toolkit

Yuri N Kalinin - Code Plugins - May 15, 2022

Set of tools to import facial animation from CSV (by Live Link Face app), capture animation curves in editor viewport and modify them in Animation Editor

  • Supported Platforms
  • Supported Engine Versions
    5.0
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

This plugin can easely import facial animation captured by Live Link Face app. Import curves table -> create Animation Sequence -> generate head animation based on imported HeadRoll-HeadPitch-HeadYaw curves -> and convert poses to skeleton curves to get finalized animation.

Alternatively, it can capture curves streamed at skeletal mesh by LiveLink via animation blueprint.

In addition, the plugin incluses a set of Animation Modifiers to easely adjust animation curves (smoothing, eyes movement etc).

Playlist

Technical Details

Features:

  • drag-n-drop import of csv tables generated by Live Link Face app capturing facial animation
  • capture curves from real-time streamed animation in viewport
  • anim. modifier: Copy/Paste Frame
  • anim. modifier: Curves Smoother
  • anim. modifier: Expand PoseAsset Curves
  • anim. modifier: Control Eyes Movement
  • anim. modifier: Head Animation Generator
  • anim. modifier: Simple Math Operation
  • anim. modifier: Zero Values Smoother

Code Modules:

  •  MetaAnimationToolkit (Runtime)
  •  MetaAnimationToolkitEditor (UncookedOnly)

Number of Blueprints: 0

Number of C++ Classes: 10

Network Replicated: No

Supported Development Platforms: Windows x64

Supported Target Build Platforms: Windows x64

Documentation: [DOCX], [YouTube]

Example Project: [ZIP]

Important/Additional Notes: Editor tools