The Archviz Interior Rendering sample provides users with an opportunity to explore a photorealistic apartment scene that uses Unreal Engine’s latest rendering techniques to build a true-to-life environment in real time. This sample looks at some best practices, asset and material workflows, optimizations, and other techniques that you can start to use in your own projects.
The example level uses UE4’s latest ray tracing features for shadows, reflections, and global illumination to demonstrate real-time usage and workflows using these features. This requires a high-end desktop system equipped with a ray-tracing-capable graphics card.
Licensed for use only with Unreal Engine-based Products