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ArchViz User Interface 3

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A modern, flexible, and scalable interface suitable for ArchViz and other realistic projects. Easy to use. No programming required.

  • Supported Platforms
  • Supported Engine Versions
    4.26 - 4.27, 5.0 - 5.3
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.
Summary

A modern ultra flexible interface for use in realistic projects. Helps to turn your project into an interactive stand-alone application. No blueprint programming knowledge required. This is a blueprint only project. No additional C++ code is used. Supports VR in PC mode. Supports Pixel Streaming and Touch Input.


Links

Features Video Sep-2023 (https://youtu.be/_ctjo1tjwLk)

Video Tutorials (Playlist - more to come soon)

Documentation (Written Reference - https://www.s-dot.de/php/projectcollection.php?collection=9)


Example Project:

UI3.3.2 Unreal 5.0 - September 2023 (https://drive.google.com/file/d/1s0eDaZPLEPORptGfNufoXxXynhEfGj0F/view?usp=sharing)

UI3.0 Unreal 4.27


Something not working?

  • Have a look at the FAQ 3.2 in the Documentation (link below) for work arounds and fixes until an update arrives.
  • Compile error in previous 2023 versions? - Please enable the Sun Positioning and OpenXR plugin.


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Detailed Description

Controls:

  • Mouse, keyboard
  • Touch
  • Gamepad, VIVE and Oculus Rift controllers
  • Move to Target mode


Interface:

  • Modern minimalistic interface. Easy to use.
  • Modular design with many design options
  • Interface on a 3D Tablet for VR projects - Does NOT completely setup VR for your project!
  • Works with Pixel Streaming


Features:

  • Design Schemes and interactive material and mesh changes
  • Lighting or Layout Scenarios
  • Sequence Player
  • Scene Travel connecting multiple units or buildings
  • User management and save slots for design choices
  • Accurate sun positioning and dynamic daylight changes
  • Dynamic floorplan with quick access locations
  • Settings for player movement, camera controls, and game quality
  • Info screen with video player


Project Blueprints:

  • Info Map contains floorplan and all data for the project.
  • Variation Actor for connecting meshes or materials to the user interface.
  • Location Actor for quick access locations
  • Stairs Marker for Target Move
  • 4 Game modes (Keyboard, Touch, Gamepad, VR)


Additional Info:

  • Works with VR but does not enable necessary plug-ins or drivers for your headset.
  • Works with Unreal 5 Lumen or Raytracing
  • GPU or CPU Lightmass baking supported
  • Inventory choices list available with separate file management plugin.
  • UI widget colors, font and text or button sizes can be changed globally.
  • Easy to translate with most text being located in 3 text arrays

Technical Details

  • Blueprints and Widgets for UI and supporting actors.
  • Collision custom generated.
  • Vertex Count: around 1.000 on average, up to 5.000 (optimized good quality meshes)
  • LODs not required.
  • Number of Unique Meshes: 150
  • Number of Materials and Material Instances: 290
  • Number of Textures: 350
  • Texture Resolutions: 1024 2048 4096
  • Supported Development Platforms: Windows or Mac PC