low poly monster model for extras in your game
The model has 3 sets of different textures. 3 weapon texture packs. 2 sets of animations.
1 set of monster animations;
4x attacks
1x Dying
2x idle
1x Left_Walking
1x rage
1x React
1x Right_Walking
1x Walk
1x Walk_Back
2 set of animations for the rifle;
6x attacks
1x backwards_Walk
1x Dying
1x hit
2x idle
2x run
1x Left_Walking
1x Right_Walking
1x Walk
there are 2lod; lod 0- 42898; lod1-23770 in the model.
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
extra bones; organicrifle, nab, tentacles1, tentacles, tentacles7, tentacles6, tentacles3, tentacles2, tentacles5, tentacles4, unrealtail_M, unrealtail1_M, unrealtail2_M, unrealtail3_M, unrealtail4_M, unrealtail5_M, unrealtail6_M, unrealtail7_M, unrealtail8_M, unrealtail9_M, unrealshoulder_R, unrealshoulder_L, unrealJaw_M, unrealtongueend1_M, unrealtongueend2_M, unrealtongueend3_M, unrealtongueend4_M, unrealtongueend5_M, unrealtongueend6_M.
Animated: (Yes)
Number of Animations: 29
Animation types (29/0):
Number of characters: 1
Vertex counts of characters: 23770
Number of Materials and Material Instances: 9/9
Number of Textures: 30
Texture Resolutions: (head_armor x4096 bodi x4096 rifle x4096 all textures can be lowered to the value you need)
Supported Development Platforms:
Windows: (Yes)
Documentation: Link (or a description of where users can find) the documentation
Important/Additional Notes: No